Autodesk 3ds Max 8 New Features and Production Workflow

Front Cover
Gulf Professional Publishing, 2006 - Art - 219 pages
3ds max is used to create high-quality film effects in major Hollywood features such as The Matrix Reloaded, X-Men, and The Ring. It is equally popular among game developers, who use it to create stunning visuals in the top games.

This book and DVD package, part of Autodesk Media and Entertainment's Official Training Courseware, focuses on the new features in 3ds max and how they fit into the overall workflow. These are major topics of interest for intermediate to advanced users upgrading to version X of the software. This package quickly gets them up to speed and back to work.

The book and training DVD are seamlessly integrated. On the DVD, an instructor leads the animated tutorials and visually demonstrates each technique in real time. The book clearly demonstrates each step and is a handy reference.
 

Contents

Objectives
2
Working with Selections
9
Unwrapping the Head
22
Pelt Mapping Setting Edges and Faces
28
Rendering UVW Templates
34
4
43
5
65
Biped
91
Adapting Mesh to Bones
99
Bending and Twisting Bipeds
107
Animation Controllers
135
Skinning
143
Rendering
163
Project Management
191
Index
215
Copyright

Common terms and phrases

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