Designing Online Learning with FlashThere is a need for a book that provides a model of learning that is appropriate for online learning as well as teaches the user how to create potent Flash applications to deliver online learning content. This book is an Adobe Flash tutorial set in an instructional design context. It demonstrates how to develop Flash tutorials for teaching facts, concepts, principles, and procedures using Merrill s Component Display Theory. All the book s source files are provided as well as Adobe Captivate tutorials demonstrating the procedures. |
Contents
About Pfeiffer Title Page | |
Chapter1Online Learning Approach | |
Presentation | |
PracticeSequences | |
Summary | |
Flash | |
Principles Chapter Overview | |
Procedures Chapter Overview | |
Evaluation Chapter Overview | |
REFERENCES | |
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Common terms and phrases
able action activity allows analysis animation application appropriate assist association attention background button chapter circle Click cognitive cognitive load color Component Inspector Concepts connection correct create default demand demonstrate describe determine Drag drawing effective elements evaluation example experience Facts Feedback Figure Flash FLASH GUIDE frame functioning goals graphic idea identify important instances instructional instructional design involved Keyframe knowledge Label layer learners learning domain Learning Interaction learning objectives mastered memory Menu Bar method Modify motion Movie needs Note objectives ofthe online learning option organized particular perform planning position practice sequences presentation Principle problem Procedure Property questions receives relationships require response rule screen shape situations specific stage steps strategies structure Summary Supply symbol Table task teaching Test thelearners Timeline tool Tween understand variable