Introduction to Gaming: Management Decision SimulationsUSA. Textbook on the use of games and simulations as a teaching method in management development courses, particularly for instruction in decision making skills - covers model design and decision processing, the analysis of behaviour in gaming situations, briefing material, etc., and includes 5 sample games. Diagrams. |
Contents
INTRODUCTION TO GAMING | 1 |
MANAGEMENT DECISION SIMULATIONS | 2 |
CONCEPTS IN GAME DESIGN | 9 |
Copyright | |
10 other sections not shown
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Common terms and phrases
able activities actual additional administrator allocation amount analysis approach areas average balance beginning behavior briefing Budget calculated carrying City communication completion concepts considered cost demand desirable determine develop DISPOSITION distribution effect entered evaluation event example Exhibit expected experience factors failures function given hoists increase indicates individual interaction inventory involved lead learning less MANAGEMENT DECISION GAMES MANAGEMENT DECISION SIMULATIONS material ment method N.I. before V.F. objective operating participant past period placed planning play players possible present probability problem production profit PROPERTY purchase quantity quarter realism receive record referee relationships schedule scoring selected shown situation spares strategy success tion True N.I. units utilized variables week