What Is a Designer: Things, Places, MessagesCombining a wide-ranging discussion of the major issues of design with detailed and practical information, Norman Potter looks at the possibilities and limits of design, considers the designer as artisan and as artist, and asks: "What is good design?"What is a Designer prompts its readers to think and act for themselves. The work adds up to a powerful and endlessly rewarding resource for students of all ages. First published in 1969, the book is now reissued to present the enduring core of Potter's arguments. An afterword by Robin Kinross sets the work andits author in their contexts. |
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architects artisan Bauhaus become begin Bruce Archer building chair client Colin Ward communication concerned constraints context course creative culture Dennis Sharp design education design process design school designer's detail discussion distinct drawings edition example experience Faber & Faber fact factors feel field formal function furniture Gestalt psychology graphic design Herbert Read human I.A. Richards ideas imply interests involved Ivan Illich judgement Kegan Paul kind Le Corbusier less Lethaby Lewis Mumford material matter means models modern design modern movement nature necessary Norman Potter notes perhaps possible practice present principle procedures product design professional purpose questions reasons reference relevant response Routledge & Kegan sense situation skills social structure studies technical technical drawing technique things thinking tion tive understanding Walter Gropius Whole Earth Catalog words workshop