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11 in Dia allow White Answer to Problem atari attack White's Black 12 Black attacks Black defends Black invades Black jumps Black plays black stones Black takes Black to play bottom right build influence builds a wall capturing race central influence connects double approach move endgame exchange fight Figure Force White four-stone handicap fuseki game in Dia gives Black handicap Example game handicap go handicap stones high handicap games Honinbo Shusai invasion joseki left side lower right Meijin middle game Nagahara Nihon Ki-in overconcentrated pincer play for influence play the sequence prevent White response to White result Richard Bozulich secure territory sente sequence to 12 sequence to Black sequence to White settle his stones strategy take a big taking territory tesuji top left top right corner triangled stone upper right side weaker players White attaches White captures white group White invades White is able White jumps White plays