Fifty Robots to Draw and Paint

Front Cover
Barron's, 2006 - Art - 128 pages
3 Reviews
The ability to render eye-catching, convincing robots is a vital skill for artists who design computer games or illustrate graphic novels and comic books. This book presents 50 robot designs for artists to copy, and then embellish with their own creative flourishes. Each design features step-by-step constructional drawings, with instructions for shading and coloring. Among them are--
  • Basic robots, easy-to-create "starter" models
  • Wizards and alchemists
  • Clockwork robots, constructed from gears, cogs, and mechanical parts
  • Bipedal anti-tank robots engaging in future wars
  • Insect-like robots with computer brains
  • Robotic shock-troop robots for interstellar warfare
    Readers will also find advice on effective storytelling, avoiding simplistic clichİs, seeking out constructive criticism, and maintaining productive work habits. More than 200 instructive color illustrations.

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50 robots to draw and paint

User Review  - Not Available - Book Verdict

Some date the origin of robots to a mechanical crowing rooster placed atop the cathedral in Strasbourg, France, in 1350. In the 19th century, inventors like Seward Babbitt and Nikola Tesla designed ... Read full review

Review: 50 Robots to Draw & Paint

User Review  - Abraham Ray - Goodreads

nice book about drawig styles. Read full review

About the author (2006)

Keith Thompson was born in England but grew up in Canada. He works as an artist specializing in fantasy art and illustration. He has illustrated 2 books with young adult author Scott Westerfeld, Behemoth and Leviathan.

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