Maya Studio Projects: Game Environments and Props (Google eBook)
Use Maya to create realistic environments and props for digital games
Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these items may seem secondary to the game environment, but they are integral parts of the game and they all need to be created. Maya Studio Projects: Game Environments and Props is a step-by-step project guide to creating some of the most popular game art.
Author Michael McKinley shares techniques for getting the most out of Maya to create realistic, vivid, and compelling worlds and otherworldly props. Along the way, he provides notes and FYIs that give readers depth and breadth for bringing both reality and creativity to their game art. A bonus DVD features step-by-step videos to help drive home concepts.
Learn effective Maya studio techniques with this handy, step-by-step, full-color book.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
What people are saying - Write a review
Great book for any aspiring environment artistUser Review - bmax3d - Overstock.com
When I saw this book online, I was so excited! Finally a book that is directed towards environment artists. This book is very clear with highly detailed tutorials. This book not only tells you how to ... Read full review
Game Environments and Props Chapter 2 Foliage
Game Environments and Props Chapter 3 Weapons
Game Environments and Props Chapter 4 Vehicles
Game Environments and Props Chapter 5 Buildings
Game Environments and Props Chapter 6 Illuminators
Game Environments and Props Chapter 7 Ambient Movement