Digital texturing & painting

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New Riders, 2002 - Computers - 334 pages
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This book takes you outside the studio and walks you through the museum of life. This full color book combines traditional texture creation principles with digital texturing techniques to enhance your scenes and animations. In the first half of the book, you will learn about the history of textures in fine art and in the second half, how to apply these principles to your 2D and 3D digital scenes.

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Contents

Table of Contents
3
The Fine Art of Seeing and Dissecting
15
What Do You Feel Like?
46
Copyright

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About the author (2002)

Demers currently is the CG Art Director at Curious Pictures. He has worked as an illustrator, graphic designer, 3D artist, and art director for a number of commercial and professional studios.

Urszenyl has worked as an architect, art director for film studios, and furniture designer.

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