Everquest Companion: The Inside Story

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McGraw-Hill Osborne, 2003 - Computers - 352 pages
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Can't Get Enough EverQuest?

For everyone who loves EverQuest or who has wondered about the game's appeal, here is the ultimate guide to the game world! You'll go behind the scenes to meet the game's creators, discover their influences, see how the game was made, and learn what it takes to run and maintain one of the world's most massive multiplayer online role-playing games. Author Robert Marks conducted extensive interviews with the designers, artists, and programmers to bring you this insider's look. You'll also hear from the players themselves, visit an EverQuest Fan Faire, and be entertained by the many amusing stories that can only take place in this spell-binding reality.Trace the origins of computer role playing games from the fantasy lore of Tolkien and others Meet the creators of EverQuest in exclusive interviews conducted just for this book Marvel at the eye-popping concept art and detailed visualizations that are developed before programming begins See the massive server farms that maintain the virtual world Find out the true stories behind the controversies Learn the improbable tale of how a simple D&D campaign evolved into the most popular online fantasy RPG of all time Meet the people who play EverQuest and enjoy their surprising stories

Full color game art section inside!

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Contents

TOURiNG THC DCSiGN Of THC GAAC WORLD
RCACHiNG OUT TO VOUR fCLLOU CLf GUiLDS fORUAJ AND CCNUCNTiONS
THC GRCAT CUCR0UCST C0NTR0UCRJV
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About the author (2003)

Robert B. Marks (Kingston,ON,Canada) is a professional writer and editor and EverQuest enthusiast. Although a Medievalist by education, Marks has been involved with computer games for his entire adult life (and most of his childhood). His first professional publication was a review of Myth II: Soulblighter for Computer Gaming World. Since then, Marks inaugurated the Blizzard fiction line for Pocket Books with a best-selling ebook titled Diablo: Demonsbane, has written close to 200 professionally published articles covering the Web Hosting industry, and has written an ongoing bi-weekly column titled Garwulf’s Corner, which deals with computer game issues and has a readership in the tens of thousands spread across the world.

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