Interactive Computer Programs for Education: Philosophy, Techniques, and Examples |
Contents
A brief history of the use of computers | 3 |
8985 | 8 |
An emerging craft | 19 |
Copyright | |
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Common terms and phrases
active algorithm algorithmically tractable angle animation answer Apple II author languages begin page(output behavior boolean casual users chalkboard command environment command language computer-driven screen computers in education curve cycloid dialog control discussion display domain of discourse dynamic pages entered epicycloid errors example executed frame program graphics screen high-level programming language Hypocycloid implementation input instructional dialogs instructional program integer interactive programs interactive system key press key to continue KEY TO GO layout machine man-machine dialogs man-machine interface medium menu mode motion commands MSX Basic network of pages Nextskip node output Page1 pagenum parameters personal computers picture element pointer possible present programming language questions random number read(keyboard,c recursive repetition paths sequence simulation skip SPIROLATERALS structure student subnetworks teacher teaching techniques terminals today's topic tree traversal turtle graphics UCSD Pascal wheel writeln writing ур