Search Images Maps Play YouTube News Gmail Drive More »
My library | Help | Advanced Book Search | Web History | Sign in

Books

The Game Animator's Guide to Maya

Front Cover
1 Review
John Wiley & Sons, May 5, 2008 - Computers - 243 pages
The Ultimate Resource for Professional Game Animators


Game animation is a demanding art. Not only do you have to deliver realistic, beautiful animations, but you have to do so under strict real-time, video-game constraints. The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. Written by a game industry veteran and featuring interviews with professional animators and artists from around the country, this focused book features specific, detailed, real-world game animation techniques. It's the perfect reference and tutorial for those looking to develop or refine their game animation skills.

The enclosed CD features more than $3000 worth of exclusive content, including models, high-resolution textures, animations, concept art, and animation reference videos. It also includes the Maya Personal Learning Edition and project files so you can complete the hands-on tutorials.

The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from characters to vehicles to lip-synching audio. First, you'll get an introduction to the industry and typical game development pipelines, then learn rigging and animation basics before moving on to advanced techniques and the detailed tutorials. Inside, you'll find:
* Game Career Guide: Industry information, demo reel advice, job descriptions, game asset pipeline overview
* Animation Techniques: detailed explanation of animation terms, techniques, tools, concepts, and editors
* Rigging and Animation Setup: IK and FK, joint hierarchies, skeleton controls, constraints, selection handles, and more
* True Game Animation: real-world assignments that mimic the day-to-day jobs of professional game animators--walk cycles, run cycles, idle cycles, action sequences, lip-synching to audio, and more
  

What people are saying - Write a review

We haven't found any reviews in the usual places.

Related books

Contents

Animation
13
Calamity Jane
53
Run Cycle
3-28
104
3-45
110
4-6
116
4-12
125
4-21
Giant Kraken 131
4-27
Attack Animation 147
5-14
Storm Tank 157
5-25
Walk Cycle 164
6-6
Creating Body Movement 170
6-12
Creating Body Movement 177
6-19
Other Animation Projects 213
6-55
Glossary
8-21
Copyright

Common terms and phrases

References from web pages

0470038578 9780470038574 The Game Animator's Guide to Maya
0470038578 9780470038574 The Game Animator's Guide to Maya SYBEX/MAYA PRESS Michael mckinley.
www.compman.co.uk/ htmlcat/ 0470038578_The_Game_Animators_Guide_to_Maya.htm

Higher Education::The Game Animator's Guide to Maya
The Game Animator's Guide to Maya. The Game Animator's Guide to Maya Michael mckinley ISBN: 978-0-470-03857-4 ©2006 243 pages ...
he-cda.wiley.com/ WileyCDA/ HigherEdTitle/ productCd-0470038578,courseCd-GD0200,pageType-copy,page-tableOfContents.html

The Game Animator’s Guide to Maya by Michael mckinley | cgblog
The Game Animator's Guide to Maya by Michael mckinley Publisher: Sybex; (July 5, 2006) | ISBN: 0470038578 | PDF | 6 Mb | 243 pages Game animation is a.
nasash.com/ cgblog/ 2007/ 11/ 10/ the-game-animators-guide-to-maya-by-michael-mckinley/

Sybex::The Game Animator's Guide to Maya:Title Information
The Game Animator's Guide to Maya. Michael mckinley. ISBN: 978-0-470-03857-4. Paperback. 243 pages. July 2006. If you are an instructor, you may request an ...
www.sybex.com/ WileyCDA/ SybexTitle/ productCd-0470038578,navId-290575,descCd-tableOfContents.html

《The Game Animator's Guide to Maya》详细信息
得益网Netyi.Net:国内最大的免费电子书籍,电子图书交流分享网站,提供大量电子书籍、 教学视频分享、下载及在线学习交流服务
www.netyi.net/ training/ 8380d2bf-84b4-4b09-8d2f-00ba0ae06384

How to Learn 3D Animation (Without Leaving Your House): Part Two ...
TITLE: The Game Animator's Guide to Maya AUTHOR: Michael mckinley PUBLISHER: Maya Press / Sybex PUBLISHED: 2005 GRADE: A- ...
www.gamecareerguide.com/ features/ 308/ how_to_learn_3d_animation_without_.php?page=2

ebook search result: Maya MEL SCRPTINH GUIDE
Maya MEL SCRPTINH GUIDE · The Game Animator's Guide to Maya · Maya character modeling guide · The Game Animator ¯s Guide to Maya · The.Game.Animators. ...
www.ebookee.com/ search.php?cx=005418540955315608444%3Ahzcbi9hnswe& cof=FORID%3A11& q=Maya+MEL+SCRPTINH+GUIDE& sa=Search

The Game Animator's Guide to Maya (Paperback), Jul.2006 - Modeling ...
The Game Animator's Guide to Maya is your focused resource for using Maya to create professional-level game animations for console and PC games. ...
forum.maya.vn/ Default.aspx?g=posts& t=94

*****All kinda magazine/Ebook***** - Page 17 - dotsis : Nokia ...
The Game Animator's Guide to Maya gives you an insider's view of the animation business and teaches the skills necessary to animate everything from ...
www.dotsis.com/ mobile_phone/ showthread.php?t=25903& page=17

The Game Animator's Guide To Maya - Boek - BESLIST.nl
Bekijk en vergelijk informatie, beoordelingen, vragen & antwoorden en de beste winkels voor 'The Game Animators Guide To Maya' op BESLIST.nl ▪ Boeken ...
boeken_engels.beslist.nl/ boeken_engels/ d0000911698/ The_Game_Animators_Guide_To_Maya.html

About the author (2008)

Michael McKinley is a 3D Artist at Buzz Monkey Software and author of The Game Artist's Guide to Maya. His game projects have spanned a variety of platforms, from high-end PC games to console titles for the PlayStation 2 and Xbox to handheld games for the PlayStation Portable. Prior to Buzz Monkey, he taught Maya courses at Collins College in Tempe, Arizona.

Bibliographic information