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DESIGN AND THE PLAY INSTINCT
THE PLEASURE OF THE TEXTURE
4 other sections not shown
aesthetic archival avatars become Betty Boop Blade Runner Brian Eno CD-ROM century clips cobalt bomb Comic Chat communication compact disk complex conceptual Conversely creative critical culture decade demand design challenges desktop dramatically dynamic e-mail electronic typography Eno's environment example experience film filmic footage function George Lucas global goal HyperCard hypertext icons identity increasingly interactive media interactive technologies interface design invent JESSICA HELFAND kind Laurie Anderson linking Macintosh Marshall McLuhan means medium metaphors movie multimedia multiple Myst narrative offer Paul Rand Peter Gabriel play instinct referred remains restricted rich role schools screen screen-based sequence shape social sophistication sound Spiegelman's story storytelling structure suggest system fonts television texture thinking tion tive Today today's tool ultimately unpredictable users virtually vision visual vocabulary WILLIAM DRENTTEL words