Becoming Virtual: Reality in the Digital Age

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Plenum Trade, 1998 - Computers - 207 pages
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Virtual reality is a phenomenon that captivates people of all ages and all levels of technical expertise. It appears on the Internet and in computer games, and is used, among other places, in high-tech software for doctors, engineers, and scientists. But, is it really something new? And how does it affect us?

Examining the social and cultural impact of new digital technologies, Levy tackles the concept of "the virtual," demonstrating how it has always been an enduring component of the human mind. He shows how the body, the text, and the economy, are made virtual. He then reveals how the Internet and web sites are now transforming the virtual into a "collective intelligence" linked to digital communication.Succinct, accessible, and profound,Becoming Virtualis an intellectual tour de force from one of France's most brilliant young thinkers.

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Contents

The Virtualization of the Body
34
The Virtualization of the Text
55
Trivium 707
103
Copyright

4 other sections not shown

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About the author (1998)

Levy is a professor in the department of Hypermedia at the University of Paris-VIII, scientific advisor to the TriVium company, and member of the advisory board of the Pompidou Center's Virtual Review.

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