Cinema 4D: The Artist's Project Sourcebook

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Taylor & Francis, 2004 - Computers - 337 pages
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Cinema 4D is a 3-D modeling and animation application widely used to produce anything from simple logos to complex visualizations regularly seen in broadcast animation and motion-picture special effects. Cinema 4D: The Artist's Project Sourcebook delivers the instruction and coursework required of an academically complete textbook. Packed with inventive approaches for using and combining tools and materials as well as a DVD featuring libraries, materials, model ideas, and animation examples, this volume thoroughly instructs the beginner and inspires seasoned users toward advancing their skills. It also features engaging practical lessons that can be used as curricula in the classroom or serve as educational tools for the self-learner. Through fun and rewarding projects, students gradually gain confidence in navigating the complexity of 3-D modeling and animation.

Packed with inventive approaches for using and combining tools and materials, Cinema 4D: The Artist's Project Sourcebook thoroughly instructs the beginner and inspires seasoned users toward new visions!
  

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Contents

Chapter 1 The Starting Gate
1
Chapter 2 Under The Hood
37
Chapter 3 NURBS Modeling Tools
65
Chapter 4 Deformers and Other Modeling Helpers
95
Chapter 5 Materials in Depth
111
Chapter 6 Better Under Lights
129
Chapter 7 Animation ABCs
143
Chapter 8 Head Shots
159
Chapter 13 Plugins
225
Chapter 14 A Jolt of Xpresso
237
Chapter 15 Environment Mood and Magic
245
Chapter 16 BodyPaint the Artists Connection
263
Chapter 17 CINEMA 4D and Friends
275
Chapter 18 Tips on Type
287
Chapter 19 Creating Elements for Motion Graphics
301
Chapter 20 The Creative Leap
309

Chapter 9 A Character and Her Bones
177
Chapter 10 Animating a Character
195
Chapter 11 Cameras in Control
205
Chapter 12 The Art Of Rendering
217
Appendix
319
Index
330
Color Plate Section
334
Copyright

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About the author (2004)

is an award-winning fine artist and teacher with a BFA in fine art/painting, an MA in art education and an MFA in graphic design with a concentration in electronic media. Since the release of CINEMA 4D in the early 90s, she has focused most of her energies on its possibilities. Recently retired from 35 years of teaching, Anne continues to teach animation, illustration and 3D to students and professionals. Corporate training clients include the Scripps Networks (DIY, HGTV, Food Channel) and Country Music Television.

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