20 pages matching VR schedules in this book
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Simple Ideas Simple Associations and Simple Cells
Innate Behavior Patterns and Habituation
18 other sections not shown
Analysis of Behavior animal's associative strength autoshaping aversive B. F. Skinner Bandura biofeedback biorhythm bird Chapter child choice classical conditioning cognitive color decrease delay develop discrimination effect elicit evidence example excitatory experiment Experimental Analysis Experimental Psychology extinction eyeblink eyeblink conditioning feedback Figure forcement forcer gradients habituation Herrnstein human imitation increase inhibitory instance involved Journal of Experimental Law of Effect learned helplessness lever pressing light matching law maze memory ment movement neurons observational learning observed occur operant conditioning Opponent-Process Theory optimization theory paired patients pattern peck pellets percent performance phase pigeons predict Premack's presented primary reinforcer principle problem procedure produce punishment rats received reflex rein Rescorla Rescorla-Wagner model response chain response rate seconds sensory sequence sessions shock shows similar simple situation specific stimulus studies task theory tion tive tone trials variable visual VR schedules