Empirical Studies of Programmers: Sixth Workshop (Google eBook)
Wayne D. Gray, Deborah Ann Boehm-Davis
Intellect Books, Jan 1, 1996 - Computers - 278 pages
The papers in this volume represent the work presented at the 1996 workshop. One of the goals of the workshop, in 1986, was to bring together the small and disparate group of researchers who were wrestling with difficult and complex issues of programming. The text includes papers, posters, tutorials and panels used at the 1996 workshop.
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Evaluating the Effect of Inheritance on the Maintainability of ObjectOriented Software
DisplayBased Problem Solving Strategies in Computer Programming
An Investigation of External Representations Program
Prototyping Tools for Expert and Novice Application Development
Evaluating Program Representation in a Demonstrational Visual Shell
An Empirical Evaluation of TEd a Techniques Editor for Prolog Programming
System Structure and Design
Learning about the Algebraic Specification of Abstract Data Types
The Pitfalls of Changing Programming Paradigms
4GLs abstract abstract data types abstract summaries algebraic specification algorithm analysis behaviour class-based code reuse cognitive complex comprehension computer science conservative extension constructs context control flow course data flow Data_file defined design strategy developmental level diagram effect Empirical Studies environment equations errors evaluation example experiment experimental expertise Figure focus formal methods functions Given_name goal graphical graphs header hierarchy hypothesis Icon identified implementation interaction learning LISP loop memory minimal specification node novice object object-oriented programming object-oriented software operators Pascal performance problem solving procedural programming languages Prolog Prolog programming protocols questions READLN recursive representation Rist routine scores showed Smalltalk Software Engineering software maintenance Soloway solution string String_20_type structure chart Studies of Programmers subjects subproblems system structure task techniques templates text-based textual top-down transfer users variables visual visual programming languages WRITELN Printer