Inside Flash MX
Inside Flash MX employs a comprehensive and comparatively advanced approach for designers and developers, addressing the emerging fact that Flash is both a designer's tool and a programming environment. Other "large" books are either more introductory or suffer from a lack of consistency and cohesiveness due to being written by several unassociated authors. Working professionals-designers, developers, and those who do both-who need a comprehensive, non-introductory tutorial reference. This is the largest growth area in the Flash market: NOT simply designers, but those familiar with the technology who use it as front end tool and as a programming tool as well. Fig Leaf's Creative Media Department has designed and developed engaging web-based media for some of the most recognized companies and organizations in the country.
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Table of Contents
Changes in the Flash workflow
Finding your Way with the Movie Explorer
36 other sections not shown
_root Actions layer Actions panel ActionScript alpha transparency animation array ASP.NET Audio ball Bandwidth Profiler bitmap bookmark bounding box browser button choose ColdFusion color Components compression create curly braces database dialog box display Double-click dynamic text effects enter the following event handler Examples/Chapter Exercise Figure Flash movie Flash MX Flash Player Flash Remoting folder following code font function going gradient import Insert a keyframe inside Inspector Window instance name keyframe in frame load loop Macromedia Macromedia Flash main Timeline Mask layer mask movie method motion tween movie clip Movie Explorer Named Anchors object onEnterFrame option pixels Properties Inspector QuickTime Save and test scene script Select frame server shared Library slider Sorenson Spark sound Stage synchronize syntax take a look test your movie text box text fields this._x this.speedX tool Update vector vector graphics