Cocoa Recipes for Mac OS X

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Peachpit Press, 2003 - Computers - 752 pages
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-- Any programmer coming to Mac OS X will want to learn Cocoa, the most sophisticated environment for creating Mac OS X-native applications.

-- Very approachable, hands-on guide to learning Cocoa. Shows readers how to avoid common pitfalls and mistakes.

Cocoa Recipes for Mac OS X takes a practical, no-nonsense, hands-on, step-by-step approach, walking you through the details of building a Cocoa application from start to finish. It explains in detail what the code is doing and why it works, Cocoa Recipes places a decided emphasis on getting an application to work correctly as quickly as possible. This collection of, do-it-yourself recipes guides you through the process of creating classes and subclasses, objects, outlets, and actions. Cocoa is one of the main object-oriented software development environments for Mac OS X.

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Contents

Building an Application
1
Create the Project Using Project Builder
7
Set Up the Project Source Files Using Project Builder
51
Copyright

80 other sections not shown

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About the author (2003)

Cheeseman is a freelance Macintosh software developer working mostly in AppleScript, the Apple help system, and Cocoa frameworks in Mac OS X.

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