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Outline of the Book
The Computer as a Medium
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30 PRINT algorithm allow analog artificial intelligence artists ASCII assembly language bell binary numbers bits bytes calculations called camera chapter chips color communication complex computer graphics computer languages computer's conceptual convert coordinates create cybernetics decimal developed devices disk dot-matrix printers drawing electrical electronic example explore floppy disks function GOTO command grid hardware hello hexadecimal horizontal human IBM PC images input instructions integrated circuit keyboard kind line 20 line number logical loop machine language magnetic manipulation mathematics memory location method microcomputers microprocessor move output pattern of pulses phonemes pixel position printers problem produce program lines puter raster scan reader represent robots screen sound space speaker stored string stylus subroutine symbols synthesizers tape tells the computer transistors translate values variable name versions of BASIC vertical vibrations viewer visual voltage waveshape word