Vampire: the masquerade : a storytelling game of personal horror

Front Cover
White Wolf, 1992 - Games - 272 pages
4 Reviews
What are we? The Damned childer of Caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever.

No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. Vampire is developed by Robert Hatch.

Seize the night in the Storytelling game of personal horror. Vampires live their unlives in a world of deadly Archons and treacherous Tremere, where ancient Inconnu play their games against a backdrop of horrid diablerie. Into this maelstrom come the neonates, striving against all odds to maintain both their freedom and their souls.

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Review: Vampire: The Masquerade (Vampire: the Masquerade)

User Review  - Beau Johnston - Goodreads

I never had the opportunity to play the game, but I loved reading the background material. The information is dark, brooding and very atmospheric. Just reading this book gave me a renewed sense of appreciation for other vampire novels. Read full review

Review: Vampire: The Masquerade (Vampire: the Masquerade)

User Review  - Ryan Zimmerman Carstairs - Goodreads

Simply one of the greatest RPG's ever written. Stylistically fabulous with an unbeatable storyline; the Clans and their intra-Kindred maneuverings perfection. Only the mechanics (the nuts and bolts of ... Read full review

Contents

The Damned
8
Background
21
Becoming
79
Permutations
122
Appendix
239
Copyright

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