Making Things Move DIY Mechanisms for Inventors, Hobbyists, and Artists (Google eBook)

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McGraw Hill Professional, Dec 8, 2010 - Technology & Engineering - 368 pages
1 Review
Get Your Move On!

In Making Things Move: DIY Mechanisms for Inventors, Hobbyists, and Artists, you'll learn how to successfully build moving mechanisms through non-technical explanations, examples, and do-it-yourself projects--from kinetic art installations to creative toys to energy-harvesting devices. Photographs, illustrations, screen shots, and images of 3D models are included for each project.

This unique resource emphasizes using off-the-shelf components, readily available materials, and accessible fabrication techniques. Simple projects give you hands-on practice applying the skills covered in each chapter, and more complex projects at the end of the book incorporate topics from multiple chapters. Turn your imaginative ideas into reality with help from this practical, inventive guide.

Discover how to:

  • Find and select materials
  • Fasten and join parts
  • Measure force, friction, and torque
  • Understand mechanical and electrical power, work, and energy
  • Create and control motion
  • Work with bearings, couplers, gears, screws, and springs
  • Combine simple machines for work and fun

Projects include:

  • Rube Goldberg breakfast machine
  • Mousetrap powered car
  • DIY motor with magnet wire
  • Motor direction and speed control
  • Designing and fabricating spur gears
  • Animated creations in paper
  • An interactive rotating platform
  • Small vertical axis wind turbine
  • SADbot: the seasonally affected drawing robot

Make Great Stuff!
TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

  

What people are saying - Write a review

User Review - Flag as inappropriate

This book is excellent. I checked it out from the library and found that it's so useful, I'm going to buy my own copy! (That's very unusual for me to do.)
Dustyn covers the basics of electricity
and physics (among many other things). Even though I'm just a hobbyist / artist, I find the collection of formulas, sources and examples very useful to keep as a reference.
Even though I'm sure I could find this information on the net, why spend my time when I can benefit from years of Dustyn's experience?
 

Contents

How to Choose and Where to Find Them
33
Fastening and Joining Parts
51
4 Forces Friction and Torque Oh My
73
5 Mechanical and Electrical Power Work and Energy
95
Options for Creating and Controlling Motion
123
Bearings Couplers Gears Screws and Springs
189
8 Combining Simple Machines for Work and Fun
237
9 Making Things and Getting Things Made
255
10 Projects
279
BreadBoard Power and Arduino Primer
327
Getting Power to Your Breadboard
328
Arduino Primer
329
Index
337
Copyright

Common terms and phrases

About the author (2010)

Dustyn Roberts is a mechanical engineer, teacher, author, and perpetual student. She founded a consultancy, Dustyn Robots (www.dustynrobots.com), and developed a course for NYU's Interactive Telecommunications Program (ITP) called Mechanisms and Things That Move. Dustyn holds a BS in Mechanical Engineering from Carnegie Mellon University, an MS in Biomechanics from the University of Delaware, and is working on a PhD in Mechanical Engineering at NYU-Poly.

Bibliographic information