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ZBrush Character Creation:

Advanced Digital Sculpting
Front Cover
1 Review
John Wiley & Sons, May 18, 2011 - Computers - 352 pages
ZBrush's popularity is exploding giving more CG artists the power to create stunning digital art with a distinctively fine art feel. ZBrush Character Creation: Advanced Digital Sculpting is the must-have guide to creating highly detailed, lush, organic models using the revolutionary ZBrush software. Digital sculptor Scott Spencer guides you through the full array of ZBrush tools, including brushes, textures and detailing. With a focus on both the artistry and the technical know-how, you'll learn how to apply traditional sculpting and painting techniques to 3D art while uncovering the "why" behind the "how" for each step. You'll gain inspiration and insight from the beautiful full-color illustrations and professional tips from experienced ZBrush artists included in the book. And, above all, you'll have a solid understanding of how applying time-honored artistic methods to your workflow can turn ordinary digital art into breathtaking digital masterpieces.
  

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Review: ZBrush Character Creation: Advanced Digital Sculpting [With DVD]

User Review  - Isis Sousa - Goodreads

I think, in first place that this book is ver well written. The author has chosen important points to think and learn about when you're a 3D sculptor. I am a 2D artist, who is interestd in 3D, and I ... Read full review

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Contents

Sculpting in ZBrush
2-1
Designing a Character Bust
3-1
ZBrush for Detailing
4-3
Texture Painting
5-2
Painting a Creature Skin
5-11
ZSpheres
6-1
Transpose Retopology and Mesh Extraction
7-2
ZBrush Movies and Photoshop Composites
8-7
Rendering ZBrush Displacements in Maya
8-52
Applying Bump Maps in Maya
9-27
ZMapper
9-38
ZScripts Macros and Interface Customization
10-44
About the Companion DVD
10-68
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About the author (2011)

Scott Spencer is Digital Art Director at Gentle Giant Studios. Creating creatures and characters for film, games, and the collectable figure market, Scott's credits include Iron Man, Harry Potter and the Order of the Phoenix, Golden Axe, Species 3, and others. He teaches digital sculpting and anatomy at The Gnomon School of Visual Effects, and serves as beta tester and consultant to Pixologic.

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