Inside Electronic Game Design

Front Cover
Prima Pub., Mar 1, 1995 - Computers - 276 pages
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Here is a complete, behind-the-scenes overview of how the game business works, what the game designer's role is, and how to become a serious player. Includes lists of industry contacts, schools for designers, and a sample game proposal. From dream to disk, this book covers everything gamers need to know to start an exciting career in game design.

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The History of Electronic Game Design
The Theory of Electronic Game Design
From Dream to Disk

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