Practitioner's Handbook for User Interface Design and DevelopmentUsing extensive practical examples, the Practitioner's Handbook for User Interface Design and Development illuminates today's best practices for user interface design, usability, and user-centered development. Robert J. Torres introduces user interfaces from three points of view: the user, the developer, and the system. Next, he introduces a complete user-centered UI development process, beginning at the highest level and then drilling down to each phase of the lifecycle. For every stage, Torres offers clear principles, specific guidelines, and practical heuristics for self-assessment. |
Contents
Introduction | 3 |
CHAPTER | 14 |
UserCentered Design Through Delivery | 15 |
Copyright | |
26 other sections not shown
Common terms and phrases
access key achieve actions Address Book application software approach areas basic behavior buttons commands complete conceptual design criteria customers depicted design and development desktop dialog direct manipulation display documentation end users end-user environment example factors functional goals graphics guidelines heuristics high-level design icons implementation design input integration intended user's model interaction iteration keyboard layout learning Level Design low-level design major ment Mythical Man Month needs object Participatory Methods platform standards pointer potential prescriptive style guide problems product development project lead questionnaires requirements Rule of Thumb scenarios schedule screen senior management simulation skills software development Spec specification techniques tion typically UC product team UI and usability UI design UI features UI style UI-based application Unit Test usability engineering usability evaluation usability test usage user interface user participation user satisfaction user-centered design user-centered product team visual widgets window