Videogames: in the beginning

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Rolenta Press, Apr 26, 2005 - Games - 258 pages
3 Reviews
THE REAL STORY BEHIND VIDEOGAMESLong before there was a Sony Playstation, Microsoft Xbox or Nintendo Gamecube, there was the Magnavox Odyssey, the worlds first home videogame console. But the story of videogames predates the Odyssey by six years. It begins in 1966 when a television engineer named Ralph H. Baer sat down at a New York bus station and entered history.Videogames: In The Beginning is Ralph H. Baers account of how todays $11-billion per year videogame industry began. A meticulous note keeper, Baer presents in his own words the real story of what led to the Odyssey and beyond.But he doesnt end there. In this book Baer also examines other products that he has worked on such as Simon, the most popular electronic toy ever created. He also discusses his pioneering work into early forms of CD-ROMs and digital imagery.Whether you are a student of videogame design, a game player, or a fan of inventions and history, you are sure to find Baers history fascinating and informative.Included in this book are:愁he actual four-page treatise that Baer presented to his employers慈riginal schematics and photos of the first videogame prototypes慈riginal top secret internal notes and memos慈riginal United States patents

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Review: Videogames: In The Beginning

User Review  - Cale - Goodreads

You don't often think about it, but Autobiographies are the perfect example of unreliable narrators in literature. The author's memories of the occasions are often colored by their perceptions and ... Read full review

Review: Videogames: In The Beginning

User Review  - Kevin - Goodreads

A fascinating insight into the beginnings of video game technology by the man who helped invent the technology in the first place. A bit jabbing at Nolan Bushnell, but that's not entirely surprising. Read full review

Contents

Introduction
1
Computer Space
6
gure 34 Paper design using CMOS Integrated Circuit
7
Copyright

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