The VRML 2.0 sourcebook, Volume 1
THE BEST BOOK AVAILABLE ON VRML
FROM THE ONLY PEOPLE WHO COULD HAVE WRITTEN IT
It took a team of experts from SDSC (the San Diego Supercomputer Center) to write the most authoritative and comprehensive guide available for creating 3-D virtual worlds on the Internet with VRML. Focusing on step-by-step guidance and insider tips and tricks, this task-oriented guide contains everything you need to make optimum use of this new technology. Totally rewritten for Version 2.0, this book explains:
* How to design complex objects for your virtual world using VRML
* How to use special lighting, viewpoints, and professional graphics techniques to create extremely realistic worlds
* How to animate objects in and write scripts for your 3-D world with behaviors.
Packed with fascinating and instructive examples, diagrams, and screen captures, VRML 2.0 Sourcebook is an invaluable technical resource for professional developers and hobbyists alike.
62 pages matching eventIn in this book
Results 1-3 of 62
What people are saying - Write a review
We haven't found any reviews in the usual places.
Building and Grouping Predefined Shapes
Building Text Shapes
34 other sections not shown
Other editions - View all