Ninth Pacific Conference on Computer Graphics and Applications: Proceedings, October 16-18, 2001, Tokyo, Japan
IEEE Computer Society, 2001 - Computers - 402 pages
Proceedings of the October 2001 conference that covered active research areas of computer graphics. The 41 contributions and three invited talks address adaptive meshing, morphing, surface features and reconstruction, geometric processing, subdivision surfaces, smooth surface synthesis, volume visualization, volumetric modeling, visibility and flow models, illumination, and simulation based and efficient rendering. Contains many color and bandw illustrations. Lacks a subject index. c. Book News Inc.
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Compressing the Property Mapping of Polygon Meshes
Efﬁcient ViewDependent Meshing
Correcting Texture Mapping Errors Introduced by Graphics Hardware
23 other sections not shown
3D meshes afﬁne algorithm animation applied approach B-spline boundary calculated clouds coefﬁcients color comer compression Computer Graphics constraint control mesh crease create curvature curve deﬁned deformation dual edge efﬁcient equation error example face ﬁeld Figure ﬁne tuning ﬁrst ﬁtting ﬂow geometric graph grid hair half-edge haptic hierarchy IEEE implicit surface interactive interpolation interpolation mesh intersection isosurface layer light mapping metaballs method morphing multiresolution node object operations paper parameterization parameters PDE solids PDE surfaces peeling peeling group plane polygon polygonal mesh principal curvature proposed quadrilateral reconstruction reﬁned reﬁnement reﬂectance region rendering representation ridges and ravines sample points scalar scheme sculpting Section shape shown shows SIGGRAPH simpliﬁcation simulation sketch drawing smooth space speciﬁed stream bubble streamline subdivision surface techniques tetrahedral texture texture mapping tion topological topological transitions trackball triangle vector ﬁeld vertex vertices visibility visualization volume voxels