Action!: Acting Lessons for CG Animators (Google eBook)
In order to bring a character to life, it is beneficial for animators to have a solid understanding of acting principles, and this book examines the important skills behind the artistry of creating animated characters. With a particular emphasis on a character’s motions and movement, this unique resource covers the basic elements of acting for CG animation and then progresses to more advanced topics such as internal intent and motivation.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
What people are saying - Write a review
We haven't found any reviews in the usual places.
Chapter 2 Foundations of Animation
Chapter 3 Stanislavskis System
Chapter 4 Commedia dellArte
Chapter 5 Bioenergetics
Chapter 6 Using the Work of Michael Chekhov in Animation
Chapter 7 Essences
accompanying DVD acting action actor Alba allow animal essence animated character Arlecchino arms audience Autodesk begin body Brighella camera Chapter character types character voices character’s Chekhov chest Commedia Commedia dell’Arte Constantin Stanislavski create drop Effort shape emotion energy exaggerated example exercises exhalation explore eyes facial feel flexible float floor foot footage forward frame front grotesque hand head hips human imagination inhalation interact keyframes lazzi legs lip sync look mask masochist Maya Michael Chekhov Moscow Art Theatre motion mouth move movement movie muscles neck neutral breath pattern pelvis performance person phenakistoscope physical pose psychological gesture psychopath Pulcinella pull qualities quick Relax your right rigs scene script shown in Figure shows an actor slider soft palate Software sound space spine squash and stretch Stanislavski super objective techniques theater tion torso understand visemes vocal voice-over walk wring