Designing the User Interface: Strategies for Effective Human-computer InteractionHuman factors of interactive software. Theories, principles, and guidelines. Menu selection and form fillin. Command languages. Direct manipulation. Interaction devices. Response timne and display rate. System messages, screen design, and color. Multiple-window strategies. Computer-supported cooperative work. Information exploration tools. Prientedmanuals, online help, and tutorials. Iterative design, testing, and evaluation. user-interface development environments. Social and individual impact of user interfaces. |
Contents
Human Factors of Interactive Software | 1 |
Theories Principles and Guidelines | 51 |
Leibniz by Frederick Kreiling is from Scientific American May 1968 | 94 |
Copyright | |
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Other editions - View all
Designing The User Interface: Strategies for Effective Human-Computer ... Ben Shneiderman No preview available - 1987 |
Common terms and phrases
abbreviations actions applications approach buttons coding color command language complex CompuServe Computing Systems concepts create cursor database delete direct manipulation display rates document Edit Editor effective electronic error messages error rates example experience Factors in Computing feedback Figure formats frequent users function function keys goal graphic user interfaces graphics graphics tablet guidelines Human Factors Human-Computer Interaction HyperCard hypertext icon IEEE images input interactive systems keyboard keys layout learning lightpen MacWrite manual menu items menu selection mouse move multiple novice users online help operator performance personal computers pointing devices Press printed problem Proc productivity query require response screen scroll seconds semantic sequence Shneiderman specific strategies structure style subjects syntactic syntax task testing tion touchscreen typeahead University of Maryland user interfaces user's variability visual window word Xerox Star