The Complete Wargames Handbook: How to Play, Design, and Find Them

Front Cover
Morrow, 1992 - Games & Activities - 333 pages
With the wide availability of the home computer, wargame enthusiasts (now numbering nearly half a million) regularly confront each other in action-packed simulated battles. This is the definitive all-in-one sourcebook on the new potentials and classic excitement of wargaming--one of America's fastest growing hobbies. 40 maps and charts.

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Contents

WHAT IS A WARGAME?
13
How to Get into Gaming Painlessly
62
3
71
Copyright

15 other sections not shown

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About the author (1992)

James F. Dunnigan has written more than 100 books and articles about warfare and diplomacy. A resident of New York City, he is a military analyst for MSNBC and has been a consultant to the State Department, the CIA, and the Army War College.

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