Communication in the Age of Virtual Reality

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Frank Biocca, Mark R. Levy
L. Erlbaum Associates, 1995 - Computers - 401 pages
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This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be. The editors have gathered an expert team of engineers, social scientists, and cultural theorists for the first extensive treatment of human communication in this exciting medium.

The first part introduces the reader to VR's state-of-the-art as well as future trends. In the next section, leading research scientists discuss how knowledge of communication can be used to build more effective and exciting communication applications of virtual reality. Looking ahead, the authors explore pioneering approaches to VR narratives, interpersonal communication, the use of 3D sound, and the building of VR entertainment complexes. In the final section, the authors zoom out to view the big picture -- the psychological, social, and cultural implications of virtual reality. Thought-provoking discussions consider important communication issues such as:
* How will virtual reality influence perception of reality?
* What are the legal issues defining communication in virtual reality?
* What kind of cultural trends will this technology encourage?

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Communication in the Age of Virtual Reality by Frank Biocca, Mark ...
Communication in the Age of Virtual Reality. ... Read the complete book Communication in the Age of Virtual Reality by becoming a questia.com member. ...
www.questia.com/ library/ book/ communication-in-the-age-of-virtual-reality-by-frank-biocca-mark-r-levy.jsp

Communication in the age of virtual reality
Communication in the age of virtual reality table of contents. Pages: 401. Year of Publication: 1995. ISBN:0-8058-1550-3. Editors ...
portal.acm.org/ citation.cfm?id=207922

Emerald fulltext Article : Conceptualizing consumer experiences in ...
Hawkins, dg (1995), "Virtual reality and passive simulators: the future of fun", in Biocca, F., Levy, mr (Eds),Communication in the Age of Virtual Reality, ...
www.emeraldinsight.com/ Insight/ html/ Output/ Published/ EmeraldFullTextArticle/ Pdf/ 0070320705_ref.html

PII: 0363-8111(95)90123-X
Communication in the Age of Virtual Reality. Hillsdale, NJ: Lawrence Erlbaum Associates, 401 pp.,. $79.00 cloth, $29.95 paper, 1995 ...
linkinghub.elsevier.com/ retrieve/ pii/ 036381119590123X

Human-Computer Interface in the Age of Internet2
Dr. Biocca's last book, Communication in the Age of Virtual Reality, was selected as a Choice Outstanding Academic Book for 1995. It was the first volume to ...
www.man.poznan.pl/ ist/ eunis/ programme/ EUNIS2000/ biocca.html

Media, Interface, and Network Design Labs
book title, Communication in the age of virtual reality. publisher, Lawrence Erlbaum Press. address, Hillsdale, NJ. pages, 277-302 ...
www.mindlab.org/ cgi-bin/ pubs.pl?id=838

Indiana University Department of Telecommunications Syllabus S451 ...
F. Biocca & mr Levy (Eds.), Communication in the age of virtual reality (pp. 127-158). Coursepak pp. 76-80. Bleich, D. Utopia: The psychology of a cultural ...
www.indiana.edu/ ~telecom/ faculty/ fox/ S451_f01.pdf

Digital Art and Culture in the Age of Pervasive Computing
Communication in the Age of Virtual Reality. Lea's. Communication Series. Hillsdale, nj: L. Erlbaum Associates, 1995. ...
www.ubiquity.dk/ Telepresence.pdf

Mapping the Semantic Asymmetries of Virtual and Augmented Reality ...
Communication in the age of virtual reality. Hillsdale, NJ:. Lawrence Erlbaum Press. Bryant, dj (1992). A spatial representation system in humans. ...
www.springerlink.com/ index/ FF6BF3QR6K8314T7.pdf

Submission for the Presence Workshop: Between real and unreal ...
In: Biocca, F. and Levy, mr(eds), Communication in the age of Virtual Reality, Hilldale, Nj: Lawrence Erlbaum Associates.
www.cs.bris.ac.uk/ ~mania/ presence_workshop/ submission.htm

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