Introducing Maya 2011 (Google eBook)
A practical, step-by-step guide to Maya 2011
Four previous editions can’t be wrong: this book is the perfect introduction to 3D and Maya. Learn to build and animate your own digital models and scenes with step-by-step instruction and fun and practical examples, while you draw inspiration from the striking examples included from talented Maya users. You’ll create a simple animation of the planets in the solar system, learn to model a human hand and a decorative box—among other projects—and master all essential tools.
Build your Maya and animation skills from the ground up with this practical, thorough guide.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
For Instructors: Teaching supplements are available for this title.
Chapter 2 Jumping in Headfirst with Both Feet
Chapter 3 The Maya 2011 Interface
Chapter 4 Beginning Polygonal Modeling
Chapter 5 Modeling with NURBS Subdivisions and Deformers
Chapter 6 Practical Experience
Chapter 7 Maya Shading and Texturing
Chapter 8 Introduction to Animation