Cognitive Technology: Instruments of Mind: 4th International Conference, CT 2001 Coventry, UK, August 6-9, 2001 Proceedings (Google eBook)

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Meurig Beynon, Chrystopher L. Nehaniv, Kerstin Dautenhahn
Springer Science & Business Media, Jul 25, 2001 - Computers - 522 pages
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Cognitive Technology: Instruments of Mind Cognitive Technology is the study of the impact of technology on human cog- tion, the externalization of technology from the human mind, and the pragmatics of tools. It promotes the view that human beings should develop methods to p- dict, analyse, and optimize aspects of human-tool relationship in a manner that respects human wholeness. In particular the development of new tools such as virtual environments, new computer devices, and software tools has been too little concerned with the impacts these technologies will have on human cog- tive and social capacities. Our tools change what we are and how we relate to the world around us. They need to be developed in a manner that both extends human capabilities while ensuring an appropriate cognitive t between organism and instrument. The principal theme of the CT 2001 conference and volume is declared in its title: Instruments of Mind. Cognitive Technology is concerned with the interaction between two worlds: that of the mind and that of the machine. In science and engineering, this - teraction is often explored by posing the question: how can technology be best tailored to human cognition? But as the history of technological developments has consistently shown, cognition is also fashioned by technology. Technologies as diverse as writing, electricity generation, and the silicon chip all illustrate the profound and dynamic impact of technology upon ourselves and our conceptions of the world.
  

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Contents

Tool or Instrument?
1
NaturalBorn Cyborgs?
17
Reification and Drift in the History and Growth of Interactive Software Systems
25
Thinking Together in Concept Design for Future Products Emergent Features for Computer Support
40
The Space of Cognitive Technology The Design Medium and Cognitive Properties of Virtual Space
55
Can Social Interaction Skills Be Taught by a Social Agent? The Role of a Robotic Mediator in Autism Therapy
57
Working Memory Disruption While Driving in Virtual Environments
75
Embodiment Perception and Virtual Reality
83
Woven Stories as a Cognitive Tool
233
In Search of the Transactional Format of Narratives in Humans and Other Social Animals
248
Building Rules
267
Interacting with the Characters of Works of Literature
282
An Initial Analysis
289
From Communication to MindProsthesis Metaphor
301
Meaning and Relevance
311
Design Tools for Cognitive Technology
325

Freeing Machines from Cartesian Chains
95
The Relationship between the Arrangement of Participants and the Comfortableness of Conversation in HyperMirror
109
Mapping the Semantic Asymmetries of Virtual and Augmented Reality Space
117
How Students Learn in Virtual Learning Environments
123
Experience and Embodied Thought
130
Can We Afford It? Issues in Designing Transparent Technologies
141
PostHeideggerian Meditations on Man Machine and Meaning
149
New Visions of Old Models
157
Abstract Victorian Data Processing When Software Was People
164
On the Meaning of Computer Programs
165
Tools to Help People Piece Information Together
175
Beyond the Algorithmic Mind
190
How Group Working Was Used to Provide a Constructive ComputerBased Learning Environment
203
NeuroPsychoComputational Technology in Human Cognition under Bilingualism
214
Digital Image Creation and Analysis as a Means to Examine Learning and Cognition
226
Studies with Notations for the Temporal Specification of Interactive Systems
342
Interactive Situation Models for Cognitive Aspects of UserArtefact Interaction
356
Mediated Faces
373
A Combined Social Science and Cognitive Science Approach
391
Interdisciplinary Engineering of Interstate EGovernment Solutions
405
Work Workspace and the Workspace Portal
421
Ways of Virtual Worldmaking
432
Human Identity in the Age of Software Agents
442
Effects of Development and Use of Information System on Community Knowledge
452
Critique of Pure Technology
463
The Computer as Instrument
476
Computational Infrastructure for Experiments in Cognitive Leverage
490
Author Index
521
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About the author (2001)

Chrystopher L. Nehaniv is co-organizer of the Adaptive Systems Research Group at the University of Hertfordshsire, England.

Kerstin Dautenhahn is co-organizer of the Adaptive Systems Research Group at the University of Hertfordshsire, England.