Strange Flesh: A Novel
Simon & Schuster
, Apr 3, 2012
- 416 pages
In this debut thriller for fans of Neal Stephenson and the Millennium Trilogy, a troubled hacker finds himself at the center of a high-stakes revolution in virtual reality.
James Pryce, a hacker at Red Rook Security in Manhattan, has just received his most personal assignment yet. Blythe Randall, the woman who broke his heart in college, has hired him to locate her missing brother, Billy, whose increasingly violent stunts threaten to bring down their family’s billion-dollar media empire. To do so, James must infiltrate Billy’s last known whereabouts: GAME, a programming collective where a group of designers are at work on a top-secret invention that promises a revolutionary advance in sexual technology. James has to find Billy before his final plan is set in motion, but when the GAMErs invite him to their inner circle, his investigation takes a tantalizing—and much more dangerous—turn.