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ACTUAL space angle axis base vector CALCULATE CALL CALCMP CALL MULT(Q.P.R CALL PLOT centre chapter circle clipping colour computer graphics CONTINUE CALL CONTINUE RETURN END coordinate system cube cuboctahedra cursor defined diagrams direction cosines directional vector DIST distance dot product Draw figure drawn equation example Exercise facet film fixed Fortran frame given grid Hence Hidden Line Algorithm horizontal identity matrix INDEXF INES/NOL integer line joining line segments LINV matrix Q MOVE movie NHORIZ OBSERVER MATRIX observer point OBSERVER space origin orthographic projection parallel perpendicular perspective plane perspective projection PERSPECTIVE TRANSFORMS perspective view point of intersection positive x-axis problem produce radians radius rectangle RETURN END Program rotate the axes rotation of axes screen inches SETUP routine SETUP space specified Spirograph square stereoscopic stored SUBROUTINE SETUP surface techniques THETA three-dimensional space values vanishing point vertex VERTICAL SEQUENCE XLIN(I z-axis ZBOT