Inside 3D studio Max, Volumes 2-3

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New Riders Pub., 1997 - Computers - 1484 pages
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Building on the inforamtion presented in Volume I, Inside 3D Studio MAX Volumes II and III, Limited Edition covers the most challenging and popular elements of 3D Studio MAX. With complete versions of Volume II: Advanced Modeling and Materials and Volume III: Animation, plus exclusive bonus chapters, this must-have resrouce has all the tools and information you need to advacne to a new level of knowledgeand understanding. Written by a team of 3D Studio MAX professionals, this comprehensive guide has an extensive collection of information that can t be found anywhere else. With more than 50 step-by-step tutorials, authoritative advice, and real-world examples, you ll learn the secrets for creating high-end models, materials, and animations from 20 of the most experienced 3D Studio MAX users. -Gain an edge on the competition with tips and tricks from 3D Studio MAX experts -Create spectacular textures with the Materials Editor -Master advanced modeling capabilities of 3D Studio MAX -Use high-end techniques to create the most stunning, realistic models, materials, and animations -Get extensive coverage of more than 30 3D Studio MAX plug-ins and learn how to effectively use them to create professional special effects -Learn how to create professional scenes and animations--from the ground up -Successfully optimize and trouble-shoot Windows NT for 3D Studio MAX -Discover how to create and integrate 3D landscapes--painlesslyCovers using 3D Studio MAX with Photoshop, digital composing, boosting productivity, and moreTwo books combined at a special priceIncludes over 100 pages of new material not found elsewhere

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Contents

Introduction
1
Advanced Modeling and Materials
8
The World of Modeling
15

64 other sections not shown

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About the author (1997)

He Has Worked for the Salt Lake Tribune for Sixteen Years, Including a Decade in the Sports Department. His Team Loyalty Solidified While Sitting in the Rain at Rice Stadium Watching the Cougars Inflict a Fifty-Point Loss on the Utes.

Espinosa-Aguilar has been training architects & engineers for 12 years

Andersen is currently a 3D artist & animator at GlyphX, Inc.

Kennedy left a career as a Design Engineer working on guided missiles and communication satellites in the aerospace industry to work in special effects after he saw Star Wars.

George Maestri is an industry veteran and founder of Rubberbug Studios. His clients have included CBS, Fox, Comedy Central, Nickelodeon, and he has worked on such shows as South Park, Rocko's Modern Life, and Karen and Kirby. He is the author of "Maya 8 at a Glance" (Sybex) and the Digital Character Animation series.

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