Theory of Games and Economic Behavior (Commemorative Edition)

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Princeton University Press, Mar 19, 2007 - Business & Economics - 739 pages
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This is the classic work upon which modern-day game theory is based. What began more than sixty years ago as a modest proposal that a mathematician and an economist write a short paper together blossomed, in 1944, when Princeton University Press published Theory of Games and Economic Behavior. In it, John von Neumann and Oskar Morgenstern conceived a groundbreaking mathematical theory of economic and social organization, based on a theory of games of strategy. Not only would this revolutionize economics, but the entirely new field of scientific inquiry it yielded--game theory--has since been widely used to analyze a host of real-world phenomena from arms races to optimal policy choices of presidential candidates, from vaccination policy to major league baseball salary negotiations. And it is today established throughout both the social sciences and a wide range of other sciences.

This sixtieth anniversary edition includes not only the original text but also an introduction by Harold Kuhn, an afterword by Ariel Rubinstein, and reviews and articles on the book that appeared at the time of its original publication in the New York Times, tthe American Economic Review, and a variety of other publications. Together, these writings provide readers a matchless opportunity to more fully appreciate a work whose influence will yet resound for generations to come.

  

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LibraryThing Review

User Review  - HadriantheBlind - LibraryThing

One of the titanic founding works of Game Theory. Requires an extensive background of mathematics to understand, but it is very comprehensive, covering many types of games (including a version of ... Read full review

Review: Theory of Games and Economic Behavior

User Review  - Gerald - Goodreads

One of the GREAT books, world changing! Read full review

Contents

CONTENTS
xvii
PREFACE
xxvii
TECHNICAL NOTE
xxxi
ACKNOWLEDGMENT
xxxii
FORMULATION OF THE ECONOMIC PROBLEM
1
GENERAL FORMAL DESCRIPTION OF GAMES OF STRATEGY
46
ZEROSUM TWOPERSON GAMES THEORY
85
ZEROSUM TWOPERSON GAMES EXAMPLES
169
ZEROSUM FOURPERSON GAMES
291
SOME REMARKS CONCERNING n 8807 5 PARTICIPANTS
330
COMPOSITION AND DECOMPOSITION OF GAMES
339
SIMPLE GAMES
420
GENERAL NONZEROSUM GAMES
504
EXTENSION OF THE CONCEPTS OF DOMINATION AND SOLUTION
587
THE AXIOMATIC TREATMENT OF UTILITY
617
Index
727

ZEROSUM THREEPERSON GAMES
220
FORMULATION OF THE GENERAL THEORY ZEROSUM nPERSON GAMES
238

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About the author (2007)

John von Neumann (1903-1957) was one of the greatest mathematicians of the twentieth century and a pioneering figure in computer science. A native of Hungary who held professorships in Germany, he was appointed Professor of Mathematics at the Institute for Advanced Study (IAS) in 1933. Later he worked on the Manhattan Project, helped develop the IAS computer, and was a consultant to IBM. An important influence on many fields of mathematics, he is the author of "Functional Operators, Mathematical Foundations of Quantum Mechanics", and "Continuous Geometry" (all Princeton). Oskar Morgenstern (1902-1977) taught at the University of Vienna and directed the Austrian Institute of Business Cycle Research before settling in the United States in 1938. There he joined the faculty of Princeton University, eventually becoming a professor and from 1948 directing its econometric research program. He advised the United States government on a wide variety of subjects. Though most famous for the book he co-authored with von Neumann, Morgenstern was also widely known for his skepticism about economic measurement, as reflected in one of his many other books, "On the Accuracy of Economic Observations" (Princeton). Harold Kuhn is Professor Emeritus of Mathematical Economics at Princeton University. Ariel Rubinstein is Professor of Economics at Tel Aviv University and at New York University.

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