The Art and Craft of Computing

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Addison-Wesley, 1998 - Computers - 714 pages
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The Art and Science of Computing provides a firm rooting in the fundamental principles of computer science and an appreciation of the correlation between those principles. It also teaches how to program within the context of this greater science. The book joins traditionally introductory topics -- such as algorithms and basic elements of programming languages -- with more advanced topics, such as the structures of operating systems, databases and productivity tools. By combining topics such as these, readers understand the relationship of these parts within the whole of computer science.

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Contents

An introduction to computer science
1
Computer architecture
31
Programming
49
Copyright

25 other sections not shown

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About the author (1998)

Stefano Ceri is a Professor of Database Systems and project manager for the Esprit project, IDEA, at the Politecnico di Milano. His research interests include data distribution, deductive and active rules and object-orientation. He is a member of the VLDB and EDBT Endowments and has contributed to various international journals and conference proceedings as an author and on the editorial board.

Dino Mandrioli is a Professor of Computer Science at the Department of Computer Science and Electronic Engineering at the Politecnico di Milano, Italy.

Licia Sbattella is a Professor of Computer Science at the Department of Computer Science and Electronic Engineering at the Politecnico di Milano, Italy.
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