Midnight: Steel and ShadowMidnight is an original d20 setting that pits the players against overwhelming forces of evil in a desperate fight for survival and freedom. The dark lord, Izrador, has conquered Eredane, and one of the ways he ensures that the people remain subjugated is to ban the possession of weapons. The people of Eredane have proud warrior heritages, and taking away their arms and armor is tantamount to removing a limb. It is a fight they will not give up. As elves with their deadly icewood bows, Dorns with their ancestral weapons of power, dwarves with their fine axes and armor, or even Erenlander defenders who have only their hands and feet, the heroes of Midnight all use weapons against the Shadow. All cultures that created the weapons or skills, round out this exciting new book. In a world where an evil demigod strives to claim the world for himself, every weapon matters. |
Common terms and phrases
2nd level 5th level ability army astirax attack rolls attacks of opportunity base attack bonus Benefit bonus feat bonus to AC Cendaran cultist Character gains clans class level class skills Climb check combat creatures dark blood defend dire blade dodge bonus Dornish Dorns Durgis battlerager dwarrow dwarven dwarves dworg elfling elven elves enemy Eren River Erenland Essential skill feet fighters fighting technique foes gnomes grapple halfling halved heroic path hit points insurgent commander Int modifier Izrador Kaladruns Knowledge bearer legates Legendary magic melee attacks Move Silently Movement costs Normal opponent orcs oruk paizo PUBLISHING Pellurian penalty pirate of Eredane prestige classes quickjack race rage Reflex save running or charging Sarcosan Shadow Skill Points speed Spot squares of movement Stromsker Swim checks sylvan slayer terrain Third Age totem head trap Tumble checks tunnel wraith warrior of dark Weapon and Armor Weapon Focus White Cliff wogren