Virtual Publics: Policy and Community in an Electronic Age

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Beth E. Kolko
Columbia University Press, 2003 - Computers - 396 pages
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How does virtuality affect reality? Fourteen experts consider this question from the perspective of law, architecture, rhetoric, philosophy, and art. Nearly all of the contributors have been online since before Netscape and a graphical World Wide Web; thus they have a thorough understanding of the cultural shifts the Internet has produced and been affected by, and they have a keen appreciation for the potential of the medium. Most scholarship on cyberculture has repeatedly emphasized that our offline selves determine how we are able to use technology, that real life affects what we do online. This volume is an attempt to reverse that discussion, to demonstrate that how we live online affects our lives offline as well. A virtual public is not an unreal one.

  

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Contents

Introduction The Reality of Virtuality
1
On Convergence and Cybertelevision
4
Architectural Design for Online Environments
83
The Politics
112
Wisdom or Oxymoron?
134
MARY E HOCKS AND ANNE BALSAMO
192
Is It Art in Fact?
215
University
239
Where Do You Want to Learn Tomorrow?
265
Can Technology Transform? Experimenting with
354
Index
385
Copyright

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About the author (2003)

Edward D. berkowitz is professor of history and public policy and public administration at George Washington University. He is the author of eight books and the editor of three collections. During the seventies he served as a staff member of the President's Commission for a National Agenda, helping President Carter plan for a second term that never came to be.

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