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adversary adverse K. B. fourth adverse K. B. second adverse K. B. third adverse King adverse Q adverse Q^B attack Bl The K. B. Black castles covers the check drawn game Gambit K. B. fourth square K. B. gives check K. B. own square K. B. P. two moves K. B. second square K. B. takes K. B. third square K. P. one move K. P. two moves K. R. P. one move K. R. square King's Bishop's Pawn King's Knight King's Knight's Pawn King's Pawn lost the game NOTES Pawn two moves pieces played his King pushed this Pawn pushing his Queen's Q^at her K. B. Q^B. P. one move Q^R. P. two moves Q^second Q^takes QJCt Queen's Bishop Queen's Bishop's Pawn Queen's Knight Queen's Pawn retakes the Kt SECOND BACK GAME takes the adverse takes the Kt takes the Pawn White win the game
Page 76 - K. pawn without examining thoroughly any combination : the great number of moves which arise and succeed each other every instant in this party, very possibly may have...
Page 17 - ... the strength of your game consisting in your pawns, the breaking of them would give him the attack, and probably make you lose the game.
Page 83 - This is a very bad retreat for your knight ; but if you had attacked his rook, your piece would have been forced. It is the adverse king. played to his second square, on the seventh move, that has thrown your game into so perplexing a situation. (e) Had he given double check with his knight, you would have won a piece by removing your king ; and if he had exchanged queens, you would have put an end to his attack.