Advanced 3ds Max 5 Modeling & AnimatingA unique collection of advanced 3ds Max 5 modeling projects 3ds max 5 is the revolutionary new application that provides computer graphics professionals with advanced tools for character animation, next generation game development, and visual effects production. In this comprehensive reference, users are taken from modeling a still-life scene to animating photo-realistic and fantasy characters in a variety of organic and mechanical backgrounds. Users are shown not only how to perform an action, but which actions should be used in a variety of situations. Important tasks such as creating seamless texture and modeling a person's head are demonstrated, and special attention is given to the software's functionality. Also included are techniques to develop the efficiency and productivity of routine work. |
Contents
A LUNAR EXPEDITION | 11 |
The Script | 13 |
Spaceship Modeling | 17 |
Copyright | |
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3ds max adjust Align Alpha animation Apply assign astronaut axis Bezier Bitmap bones camera CD-ROM Center channel Color command Context menu Control panel coordinate system create curves default dialog Diffuse Display edges Editable Mesh Editable Poly elements Exposure Control Extrude Filter flag folder frame Geometry Gizmo Global global illumination Gmax Grid landing props Lens Effects Lesson light sources Link LookAt lunar module lunar rover Main menu Mapping Coords material editor MAXScript method mode Motion Blur move OK Cancel Options package particles Pivot Point plug-in polygons Position Radiosity Ray Traced Raytrace Rename rendering Reset rollout Rotation rover Scale scene script Shadows shown in Fig Smooth Snap sources of light spaceship spacesuit Specular Highlights Specular Level Spline sub-material sub-objects surface Switch texture coordinates texture map Toggle toolbar Unhide User Vertex Vertex Color vertices Video Post viewport Z-Buffer