6 pages matching middle game in this book
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actual game aiming basic Black answers Black plays Black to play Black will play Black's position Black's turn build territory center group chance corner territory correct cutting point defend diagonal play edge example eye space farther fight forcing Black fourth line game in Dia game of go go player heavy group Honinbo joseki Kaoru Iwamoto keep Black keep White keima large point left side living shape lower left corner lower right corner lower side middle game Minoru Kitani one-point jump opening opponent opponent's possible Problem pushing and crawling reduced Black's territory right side ritory sequence shimari in Dia shodan shogi shown in Dia squeeze play strengthen strong stones take the large tenuki thickness third line three-point extension two-point extension upper left corner upper right corner upper side weak group weak stone White cannot afford white group White played white stones White to play White's territory Z)ia