Quillan Games (Google eBook)

Front Cover
Simon and Schuster, May 16, 2006 - Juvenile Fiction - 496 pages
67 Reviews
Let the Games Begin....
Quillan is a territory on the verge of destruction. The people have lost control of their own future and must struggle simply to survive. The only chance they have of finding a better life is by playing the Quillan Games. Hosted by a strange pair of game masters, Veego and LaBerge, the games are a mix of sport and combat. They use the people of Quillan as pawns for their amusement as they force them to enter competitions that range from physical battles, to impossible obstacle courses, to computer-driven tests of agility. To triumph in the games is to live the life of a king. To lose is to die.

This is the dangerous and deadly situation Bobby Pendragon finds on Quillan. He quickly realizes that the only way to save this troubled territory is to beat Veego and LaBerge at their own games and dismantle their horrible fun house. But there is more at stake for Bobby. The prize for winning the Quillan Games may be discovering the truth of what it really means a Traveler.
  

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Overall, I really like the plot and the world. - Goodreads
In fact, I care little for character development. - Goodreads
And the plot is really exciting too. - Goodreads
With a very unexpected ending. - Goodreads

Review: The Quillan Games (Pendragon #7)

User Review  - Kristen - Goodreads

First read: May, 2007 Re-read: July 22, 2014 Although this is technically a fantasy novel, the world of Quillan definitely has a dystopian feel. I absolutely love dytopians, but the one thing that I ... Read full review

Review: The Quillan Games (Pendragon #7)

User Review  - Antstoe - Goodreads

The Book The Quillan Games by DJ MacHale was an interesting read filled with insightful themes about a world on the verge of destruction due to the people loosing control of their own future to a ... Read full review

All 21 reviews »

Selected pages

Contents

Section 1
1
Section 2
11
Section 3
21
Section 4
31
Section 5
45
Section 6
64
Section 7
72
Section 8
77
Section 23
275
Section 24
283
Section 25
290
Section 26
301
Section 27
310
Section 28
322
Section 29
332
Section 30
345

Section 9
86
Section 10
103
Section 11
119
Section 12
137
Section 13
148
Section 14
160
Section 15
173
Section 16
189
Section 17
205
Section 18
220
Section 19
232
Section 20
243
Section 21
257
Section 22
267
Section 31
358
Section 32
370
Section 33
380
Section 34
399
Section 35
413
Section 36
420
Section 37
429
Section 38
438
Section 39
447
Section 40
456
Section 41
465
Section 42
475
Copyright

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Popular passages

Page 15 - But there was enough light for me to get the over16 all feeling of the place. There looked to be thousands upon thousands of containers of all sizes. Some were as small as a shoe box, others were big enough to hold a car. There was no way to tell what any of them contained, other than the black series of numbers that was painted on each. From looking around I came to my first conclusion about Quillan. It wasn't a primitive society.
Page 24 - Good thing I knew how to switch-hit. It wasn't much different from fending off Loor's attacks when we sparred in the training camp of Mooraj. I was on fire. The dizziness was long gone. Thanks again, adrenaline. I cracked the attacking bugs as fast as they came at me, sending them crashing against the hard wooden crates. 26 "Ouch!

About the author (2006)

D.J. MacHale is the author of the #1 New York Times bestselling Pendragon series and the Morpheus Road series. He has written, directed and produced many television series and movies for young people that have been seen on Nickelodeon, The Disney Channel, HBO, Showtime, PBS, Discovery Kids, and the broadcast networks. D.J. lives with his family in Southern California.

Bibliographic information