Videogame, Player, Text

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Manchester University Press, 2007 - Social Science - 256 pages
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Videogame, Player, Text examines the playing and playful subject through a series of analytical essays focused on particular videogames and playing experiences. With essays from a range of internationally renowned game scholars, the major aim of this collection is to show how it is that videogames communicate their meanings and provide their pleasures. Each essay focuses on specific examples of gameplay dynamics to tease out the specificities of videogames as a new form of interaction between text and digital technology for the purposes of entertainment.

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About the author (2007)

Barry Atkins is Senior Lecturer in Computer Games Design at the University of Wales, Newport

Tanya Krzywinska is Professor of Screen Studies at Brunel University

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