MechWarrior 3: Prima's official strategy guide
The Clan is only good for one thing . . . salvaged parts.
• The skills to succeed in 'Mech® combat
• Walkthroughs for all campaign missions
• Customizing your 'Mechs for general use or specific goals
• Strategic information on all weapons and 'Mechs
• Detailed maps
14 pages matching Point Charlie in this book
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Ammo Annihilator attack Autocannon 20 Autocannon turrets Avatar Battle Map BattleMech Bushwhacker campaign missions Cauldron-Born Center Torso combat Critical Spaces Daishi DATA Tonnage Used/Maximum double heat sinks enemy Mechs energy weapons engine ER-PPCs Ferro-fibrous Figure fire Firefly Flamers Gauss Rifle gear group-fired Heat per Shot heavy Mechs High Tonnage Inner Sphere INTELLIGENCE BRIEFING Jump Jets kph WEIGHT ALLOCATION lancemates Large ER Laser Large Laser Laser Clan Left Arm load long-range weapons Machine Gun Mad Cat Maximum Damage MECH DATA Tonnage Mech design Mech's MechWarrior Medium Laser Medium Pulse Lasers MFBs moving multiplayer games multiple NARC Orion Owens pilot Point Baker Point Charlie Pumas radar range repair your Mechs Shadow Cat shoot Small Laser small Mechs Smoke Jaguar forces SRM turrets Streak SRM Strider Supernova Targeting Computer terrain there's Thor Torso Left Torso torso twist Ultra Autocannon Walk/Run Speed weapon groups WEIGHT ALLOCATION TONS