Patterns in Java: A Catalog of Reusable Design Patterns Illustrated with UML

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Wiley, Oct 12, 1998 - Computers - 480 pages
"This is the best book on patterns since the Gang of Four's Design Patterns. The book manages to be a resource for three of the most important trends in professional programming: Patterns, Java, and UML."
—Larry O'Brien, Founding Editor, Software Development Magazine

Since the release of Design Patterns in 1994, patterns have become one of the most important new technologies contributing to software design and development. In this volume Mark Grand presents 41 design patterns that help you create more elegant and reusable designs. He revisits the 23 "Gang of Four" design patterns from the perspective of a Java programmer and introduces many new patterns specifically for Java. Each pattern comes with the complete Java source code and is diagrammed using UML.

Patterns in Java, Volume 1 gives you:

  • 11 Behavioral Patterns, 9 Structural Patterns, 7 Concurrency Patterns, 6 Creational Patterns, 5 Fundamental Design Patterns, and 3 Partitioning Patterns
  • Real-world case studies that illustrate when and how to use the patterns
  • Introduction to UML with examples that demonstrate how to express patterns using UML

The CD-ROM contains:

  • Java source code for the 41 design patterns
  • Trial versions of Together/J Whiteboard Edition from Object International (www.togetherj.com); Rational Rose 98 from Rational Software (www.rational.com); System Architect from Popkin Software (www.popkin.com); and OptimizeIt from Intuitive Systems, Inc.

From inside the book

Contents

Overview of UML
7
Collaboration Diagram
18
Statechart Diagram
26
Copyright

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About the author (1998)

MARK GRAND is a consultant specializing in Java and object-oriented techniques. He has been an instructor for Sun's Java training programs. He is also the author of Java Language Reference and Java Fundamental Classes Reference.

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