Encyclopedia of Human Computer InteractionGhaoui, Claude Human Computer Interaction (HCI) attracts innovation and creativity because of its multi-disciplinary nature, in computing and IT research and development. For the last 25 years, it inspired new solutions, specially, for the benefit of the user as a human being, making the user the focal point which technology should serve rather than the other way round. The Encyclopedia of Human Computer Interaction is the most thorough and definitive source providing coverage of everything related to the field of human computer interaction (HCI). This encyclopedia covers a wide range of HCI related topics such as concepts, design, usability, evaluation, innovations, and applications of HCI in organizations around the globe. Over 120 contributors and advisors from around the world have conferred their expertise to this publication, and with over 830 key terms and definitions as well as more than 2,600 references, this encyclopedia is the single source of authoritative and contemporary research in field of human computer interaction.The Encyclopedia of Human Computer Interaction also includes coverage of real life experiences and cases of HCI and the lessons learned helping readers to learn extensively about this important field of study. |
Contents
1 | |
8 | |
11 | |
18 | |
24 | |
Art as Methodology | 31 |
Attention Aware Systems | 38 |
Automated Deduction and Usability Reasoning | 45 |
Knowledge Management as an ELearning Tool | 381 |
Knowledgeable Navigation in Virtual Environments | 389 |
The Language of Cyberspace | 396 |
Mobile Clinical Learning Tools Using Networked Personal Digital Assistants PDSa | 404 |
Moral Mediators in HCI | 408 |
Motivation in ComponentBased Software Development | 414 |
Obstacles for the Integration of HCI Practices into Software Engineering Development Processes | 422 |
On Not Designing Tools | 429 |
Automatic Evaluation of Interfaces on the Internet | 53 |
Automatic Facial Expression Analysis | 60 |
A Case Study on the Development of Broadband Technology in Canada | 68 |
Cognitive Graphical Walkthrough Interface Evaluation | 73 |
Cognitively Informed Multimedia Interface Design | 79 |
Communication + Dynamic Interface Better User Experience | 85 |
Computer Access for MotorImpaired Users | 92 |
ComputerBased Concept Mapping | 100 |
ComputerSupported Collaborative Learning | 105 |
Conceptual Models and Usability | 112 |
A Cooperative Framework for Information Browsing in Mobile Environment | 120 |
CSCW Experience for Distributed System Engineering | 128 |
Cultural Diversity and Aspects of Human Macine Systems in Mainland China | 136 |
The Cultures of Cyberspace | 143 |
Design Frameworks | 150 |
Design Rationale for Increasing Profitability of Interactive Systems Development | 154 |
The Development of the Personal Digital Assistant PDA Interface | 160 |
Development Methodologies and Users | 165 |
A Dynamic Personal Portfolio Using Web Technologies | 170 |
Education the Internet and the World Wide Web | 174 |
The Effect of Usability Guidelines on Web Site User Emotions | 179 |
Elastic Interfaces for Visual Data Browsing | 187 |
Engagability | 196 |
Ethics and HCI | 199 |
Expectations and Their Forgotten Role in HCI | 205 |
Eye Tracking in HCI and Usability Research | 211 |
From User Inquiries to Specification | 220 |
Fuzzy Logic Usage in Emotion Communication of Human Machine Interaction | 227 |
GIS Applications to City Planning Engineering | 234 |
A GISBased Interactive Database System for Planning Purposes | 242 |
Globalization Culture and Usability | 253 |
Grounding CSCW in Social Psychology | 257 |
HCI in South Africa | 260 |
Hedonic Emotional and Experiential Perspectives on Product Quality | 266 |
Human Factors in the Development of Trend Detection and Tracking Techniques | 273 |
HumanCentered Conceptualization and Natural Language | 280 |
HumanComputer Interaction and Security | 287 |
Iconic Interface for Assistive Communication | 295 |
The Importance of Similarity in Empathic Interaction | 303 |
Improving Dynamic Decision Making through HCI Principles | 311 |
Including Users with Motor Impairments in Design | 317 |
The Influence of Expressive Images for Computer Interaction | 324 |
Information Rich Systems and Users Goals and Information Needs | 338 |
Information Space | 344 |
Intelligent MultiAgent Cooperative Learning System | 348 |
Interactive Speech Skimming via TimeStretched Audio Replay | 355 |
International Standards for HCI | 362 |
InternetMediated Communication at the Cultural Interface | 373 |
Online Learning | 435 |
An Overview of an Evaluation Framework for ELearning | 441 |
An Overview of Multimodal Interaction Techniques and Applications | 451 |
PDA Usability for Telemedicine Support | 457 |
PenBased Digital Screen Interaction | 463 |
The Prospects for Identity and Community in Cyberspace | 471 |
Question Answering from Procedural Semantics to Model Discovery | 479 |
Recommender Systems in ECommerce | 486 |
Replicating Human Interaction to Support ELearning | 494 |
A Semantic Learning Objects Authoring Tool | 504 |
Sense of Presence | 511 |
Site Maps for Hypertext | 518 |
Social Factors and Interface Design Guidelines | 523 |
SocialTechnical Systems | 533 |
SocioCognitive Engineering | 542 |
Software Engineering and HCI | 548 |
Spam | 553 |
Spam as a Symptom of Electronic Communication Technologies that Ignore Social Requirements | 559 |
Supporting Culture in ComputerSupported Cooperative Work | 567 |
Supporting Navigation and Learning in Educational Hypermedia | 574 |
Task Analysis at the Heart of HumanComputer Interaction | 579 |
Task OntologyBased HumanComputer Interaction | 588 |
The Think Aloud Method and User Interface Design | 597 |
Tool Support for Interactive Prototyping of SafetyCritical Interactive Applications | 603 |
Toward an HCI Theory of Cultural Cognition | 609 |
Tracking Attention through Browser Mouse Tracking | 615 |
Traditional vs PullDown Menus | 622 |
Turning the Usability Fraternity into a Thriving Industry | 626 |
Ubiquitous Computing and the Concept of Context | 630 |
Ubiquitous Internet Environments | 634 |
Understanding and Improving Usability Inspection Methods | 641 |
Understanding Cognitive Processes in Educational Hypermedia | 648 |
Usability Barriers | 652 |
Usability Data Quality | 661 |
The Use and Evolution of Affordance in HCI | 668 |
Use of the Secondary Task Technique for Tracking User Attention | 673 |
Using Mobile Communication Technology in Student Mentoring | 680 |
Various Views on Digital Interactivity | 686 |
Visual and Physical Interfaces for Computer and Video Games | 692 |
WAP Applications in Ubiquitous Scenarios of Work | 699 |
Wearable and Mobile Devices | 706 |
Web Credibility | 713 |
WebBased Human Machine Interaction in Manufacturing | 722 |
WebBased Instructional Systems | 729 |
739 | |
753 | |