The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

Front Cover
Morgan James Publishing, Nov 1, 2008 - Games - 284 pages
6 Reviews
The definitive guide for anyone with a game idea who wants to know how to get it published from a Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. Do you have an idea for a board game, card game, role-playing game or tabletop game? Have you ever wondered how to get it published? For many years Brian Tinsman reviewed new game submissions for Hasbro, the largest game company in the US. With The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-playing Games & Everything in Between! he presents the only book that lays out step-by-step advice, guidelines and instructions for getting a new game from idea to retail shelf.

What people are saying - Write a review

User ratings

5 stars
2
4 stars
3
3 stars
1
2 stars
0
1 star
0

Review: The Game Inventor's Guidebook: How to Invent and Sell Board Games, Card Games, Role-Playing Games, & Everything in Between!

User Review  - Traummachine - Goodreads

3.5 stars: This is another book that I'm rating as casual reading, not because I've used the suggestions in it. While my buddy got it as a resource for getting his board games published, for me it was ... Read full review

Review: The Game Inventor's Guidebook

User Review  - Serge Pierro - Goodreads

A good introduction to the business of game design. Covers a lot of ground, however, nothing is covered in great depth. An excellent first book for the aspiring game inventor. Read full review

About the author (2008)

Brian Tinsman has more than nine years of professional analog and video game design experience with over 30 published titles and total sales of over $100 million. He has won a Mensa Select award and been nominated for multiple Origins Awards. Armed with his BA from UC Berkeley and MBA from University of Seattle, he worked for Hasbro for many years before taking the position of Game Design Manager at Wizards of the Coast, the world's largest tabletop hobby game company. He is the author of several gaming books including a previous edition of The Game Inventor's Guidebook and Magic: the Gathering Complete Encyclopedia. He has been a keynote speaker and panelist at numerous game industry conventions.

Bibliographic information