The computer as a tool for learning through reflection
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The Children's Machine: Rethinking School in the Age of the Computer
Limited preview - 1993
Abstractea abstracted replay Aesop algebraic operation Algebraland and Geometry Anderson annotation audit trail backward chaining Beranek and Newman Bereiter Bolt Beranek Boyle Brown browser choice point coach Cognitive Science Collins construct proofs cook create critical features DEF-MIDPOINT elbow Erlbaum example expert modelling expert performance fileboxes floundering forward chaining full replay Geometry Tutor goal graduate student highlighting Hillsdale imitation Insert Figure Intelligent tutoring systems learning environments LEARNING THROUGH REFLECTION mathematical metacognitive strategies midpoint of CD Newman Inc node NoteCards system object of study Oo-Ar outline Palincsar paper pedogogical device physical fidelity possible problem solving process problem-solving process models racquet head read the pasuage reading comprehension Reciprocal Teaching Method record window reified problem space Reiser replay condition search space window solution path spatial reification Stone Soup structure student's swing students can compare system should prevent tapes teacher think sent TOOL FOR LEARNING verbally writing process